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@fogrexon/bubble-engine
@fogrexon/bubble-engine
Vector2Provider
Class Vector2Provider
Hierarchy
Vector2Provider
Implements
IInputStateProvidable
Index
Constructors
constructor
Properties
prevXValue
prevYValue
x
Value
y
Value
Accessors
end
Pressed
length
length2
pressed
start
Pressed
value
Methods
update
Constructors
constructor
new
Vector2
Provider
(
)
:
Vector2Provider
Returns
Vector2Provider
Properties
Private
prevXValue
prevXValue
:
number
= 0
Private
prevYValue
prevYValue
:
number
= 0
x
Value
x
Value
:
number
= 0
y
Value
y
Value
:
number
= 0
Accessors
end
Pressed
get
endPressed
(
)
:
boolean
Returns
boolean
length
get
length
(
)
:
number
Returns
number
length2
get
length2
(
)
:
number
Returns
number
pressed
get
pressed
(
)
:
boolean
Returns
boolean
start
Pressed
get
startPressed
(
)
:
boolean
Returns
boolean
value
get
value
(
)
:
Vector2
Returns
Vector2
Methods
update
update
(
x
,
y
)
:
void
Parameters
x
:
number
y
:
number
Returns
void
Settings
Member Visibility
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Private
Inherited
External
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On This Page
constructor
prevXValue
prevYValue
x
Value
y
Value
end
Pressed
length
length2
pressed
start
Pressed
value
update
@fogrexon/bubble-
engine
Level
Event
Type
Level
State
Respawn
Target
Action
Level
Manager
Asset
Base
Audio
Asset
Begin
Path
Close
Path
Collider
Component
Color
Component
Base
Dynamic
File
Loader
Event
Emitter
Game
Core
Game
Entry
Global
Store
Graphic
Base
Graphic
Component
Input
Manager
Key
Binder
Level
Manager
Level
Selector
Line
Path
Matrix2
Matrix3
Path
Base
Path
Graphic
Rect
Respawn
Point
Scalar
Provider
Sprite
Asset
Sprite
Graphic
Sprite
Sheet
Asset
Sprite
Sheet
Graphic
Static
File
Loader
Sub
Sprite
Asset
Text
Graphic
Undirected
Table
Vector2
Vector2
Provider
Vector3
File
Info
File
Store
Entry
IEvent
Emittable
IInput
State
Providable
Level
Manager
Settings
Scalar
Key1
Input
Type
Scalar
Key2
Input
Type
Vector2
Key2
Input
Type
Vector2
Key4
Input
Type
Action
Level
Manager
Settings
Audio
Asset
Type
Collision
Event
Create
Entry
Func
File
Loader
Type
File
Type
Game
Api
Game
Core
Settings
Game
Entry
Func
Game
Event
Graphic
Style
Input
Keybind
Inputable
Key
Level
Table
Line
Style
Load
File
Func
Loader
Table
Type
Progress
Func
Raw
Key
Value
Scalar
Input
Type
Text
Style
Vector2
Input
Type
Level
Event
file
Loader
Table
inputable
Key
List
create
Game
Event
set
Graphic
Style
set
Line
Style
set
Text
Style
wait
wait
Frame
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