Creates an instance of Vector3.
x value
y value
z value
add each value
clone variable (create new instance)
{Vector3}
return euclidean distance
{number}
divide each value
dot
{number}
evaluate if each value is equal with a
{boolean}
get values as float32array
{Float32Array}
return length
{number}
return length^2
{number}
multiply each value
normalize
set values default value is 0
set value to webgl program
subtract each value
Generated using TypeDoc
Uniform variables for Vector3(vec3)
{Uniform}