Options
All
  • Public
  • Public/Protected
  • All
Menu

Class DefaultInput

Original image input node

export

Hierarchy

Index

Constructors

constructor

Properties

Protected fragmentShader

fragmentShader: null | WebGLShader = null

Protected fragmentSource

fragmentSource: string = ''

Protected framebuffer

framebuffer: null | WebGLFramebuffer = null

Protected gl

gl: null | WebGLRenderingContext = null

Protected initialized

initialized: string = ''

Protected inputNode

inputNode: null | GraphimNode = null

Protected inputTextureLocation

inputTextureLocation: null | WebGLUniformLocation = null

Protected outputNode

outputNode: GraphimNode[] = []

Protected program

program: null | WebGLProgram = null

Protected quad

quad: null | FullScreenQuad = null

renderResult

renderResult: ForwardingData = ...

Result of this node

memberof

GraphimNode

Protected uniforms

uniforms: null | UniformSetter = null

Protected vertexShader

vertexShader: null | WebGLShader = null

Methods

getRenderResult

init

  • init(gl: WebGLRenderingContext, canvasID: string): void

release

  • release(): void

removeOutputNode

render

setOutputNode

Generated using TypeDoc